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 Post subject: JP PC - Upcoming photon art info, balancing, etc.
 Post Posted: Fri Sep 02, 2011 10:18 am 
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The official JP PSU Twitter account has become a great source for upcoming game changes and additions. Lately, they've been spilling the beans on some changes planned for certain photon arts. (Originally posted here: viewtopic.php?p=15693#p15693)

FPS power boost
Quote:
皆さんご存知の通り、自己視点カメラでの射撃武器はほとんどのタイプで使えます。現在、開発/運営チームでは、自己視点カメラでの攻撃能力について、上方調整を検討しております!詳細が決まりましたら改めてお知らせします。 #SEGAPSU

As we all know, most types can use the first-person view with ranged weapons. Currently, the development/management teams are working on a power boost for shooting in first-person! We'll make an announcement once details are settled.

Bullet power boost
Quote:
検討中の配信内容「フォントンアーツのバランス調整」:開発/運営チームでは、一部バレットの攻撃能力について、上方調整を検討しております!この調整は、以前にお知らせした自己視点カメラでの攻撃能力の調整とは別となります。詳細が決まりましたら改めてお知らせします。 #SEGAPSU

Photon art balance adjustments awaiting verification: The development/management teams are considering boosting the attack power of certain bullets! This adjustment is different from the previously mentioned first-person attack power boost. Once the details are decided, we'll have another announcement.

Sa-series TECHNICs
Quote:
検証中の配信内容「新規フォントンアーツ」:「サ系」テクニックの追加について、「ファンタシースターポータブル2 インフィニティ」とは異なる形での実装を予定しております。現在検証中となりますので、配信時期が決まりましたら公式サイトにてお知らせします。 #SEGAPSU

Upcoming new photon arts: The Sa-series of TECHNICs will be added to PSU, but they will differ somewhat from their PSP2 Infinity counterparts. This is all still in the works, but once everything is settled, an announcement for release will be made on the official site.

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 Post subject: Re: JP PC - Upcoming photon art info, balancing, etc.
 Post Posted: Tue Sep 20, 2011 4:44 pm 
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Everything listed above was released in September 15's update, but they're already preparing an adjustment to part of it.

Quote:
検討中の配信内容「サ系テクニックのバランス調整」:サ系テクニックにつきまして、「PALVが上がりにくい」「使い道が難しい」などのご意見をいただいております。これを受けまして、現在バランス調整を検討しております。引き続きご意見、ご要望をよろしくお願いします。 #SEGAPSU


Quote:
Sa-TECHNIC balances under development: We have received many opinions on the Sa-TECHNICs. "They're too hard to level," and "They're difficult to put to use." As a result, we are working on some balances for them. Please continue to let us know your thoughts and requests!


\o/

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 Post subject: Re: JP PC - Upcoming photon art info, balancing, etc.
 Post Posted: Tue Sep 20, 2011 4:46 pm 
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