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 Post subject: Re: Unfinished pages
 Post Posted: Tue Jun 17, 2008 3:24 pm 
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OK this might be missed by you guys, i need help with a favor can yous do that unicode magic thingy to make creasword plus into a +. I made the page but with Amaury 'asploding' the recent edits page it will go pass un-noticed.

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 Post subject: Re: Unfinished pages
 Post Posted: Tue Jun 17, 2008 3:38 pm 
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Alright, it's taken care of now. :)

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 Post subject: Re: Unfinished pages
 Post Posted: Thu Jun 19, 2008 1:55 pm 
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Done all the listed weapons, couple of points:

* Twin Fluorescent Bulbs are already done - they're called Twin Fluor. Bulbs in-game.
* The board name of Carriguine-Rucar is Carriguiruc which already redirects to Carriguine-Rucar.

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 Post subject: Re: Unfinished pages
 Post Posted: Thu Jun 19, 2008 2:13 pm 
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http://psupedia.info/Special:Mostcategories

Articles 1-27 (the weapons with 10 or more categories) need to be recreated. This should also get rid of most of the random categories.

28....eh. Either it needs to be redone or deleted.

Edit: Pretty much being taken care of by myself.

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Last edited by S-T-H on Thu Jul 17, 2008 2:56 pm, edited 1 time in total.

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 Post subject: Re: Unfinished pages
 Post Posted: Thu Jun 19, 2008 4:20 pm 
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You can probably get rid of all that kind of categories: 5* Weapons | 5* Items | Items | Items by Yohmei Corp | 5* Items by Yohmei Corp | Weapons by Yohmei Corp | 5* Weapons by Yohmei Corp | Weapons | Melee Weapons.

Just leave the weapon type, and redirect the category to the weapon type page.

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 Post subject: Re: Unfinished pages
 Post Posted: Thu Jun 19, 2008 4:31 pm 
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Yea...I know that. Once the pages are rewritten those categories won't exist anymore. But for right now, they trigger a good flag that those pages need work.

I think it was mentioned before somewhere, but the way that categories are handled on those templates is a little bit more interesting than just marking it down.

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 Post subject: Re: Unfinished pages
 Post Posted: Sat Jun 21, 2008 7:57 am 
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Uh, yeah, I was intending click to fixredo the category stuff, but failed to receive much feedback cause of the forum discussion being too popular and then this kinda got outta sight.
The old categories wouldn't be automatically removed yet by the way, cause (as for the blue ones) I actually filled in their hierarchical parent-category stuff for a number of combinations just to have them show up as blue.
I'm thinking this multi-category search function isn't as user-friendly as I'd like for it to be though, but.. if possible, for replacement categories I'd prefer to have short to-the-point names like '1*', 'GRM' and 'Sabers'. Just cause the old ones both sucked and made everything extremely chaotic.
Opinions plox. :<


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 Post subject: Re: Unfinished pages
 Post Posted: Sat Jun 21, 2008 8:42 am 
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Well like I said before the first thing I'd want to do is just have those pages standardized. I figured it might just be a task that could probably be shared as I didn't feel like taking it all on at the time.

After that...well...I suppose we could scrap everything from the old categories and then come up with a few more simpler ones. Honestly though I'm not sure we need that many more than right now. Then again I'm not planning on writing any scripts myself to try and derive information.

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 Post subject: Re: Unfinished pages
 Post Posted: Sat Jun 21, 2008 10:06 am 
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You don't need rarity categories. At most you need rank because that's what types have limitations on. C, B, A, S. Manufacturer and weapon type are OK too.

Categories won't be automatically removed yes but we can use this to know what to remove. There's already a good bunch btw.

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 Post subject: Re: Unfinished pages
 Post Posted: Sat Jun 21, 2008 12:48 pm 
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Well we already seem to have pretty good categories for the weapon types at least. Manufacturers and ranks shouldn't be very hard. I'd say clear out those unused categories and if someone feels one is needed later and already has a set of pages to add, then they can just add it again.

I've actually been looking through some of the various special pages recently for things to cleanup and that looks like a good candidate.

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 Post subject: Re: Unfinished pages
 Post Posted: Sat Jun 21, 2008 1:04 pm 
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I wonder if we can use the stats templates (weapon stats, LS stats, etc) to automatically put the 3 categories, since we provide all the information needed to this template.

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 Post subject: Re: Unfinished pages
 Post Posted: Sun Jun 22, 2008 9:53 am 
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Cleaned up half of the unused categories.

essen wrote:
I wonder if we can use the stats templates (weapon stats, LS stats, etc) to automatically put the 3 categories, since we provide all the information needed to this template.

Huh, what do you mean exactly?


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 Post subject: Re: Unfinished pages
 Post Posted: Sun Jun 22, 2008 11:05 am 
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Let's take an example.

Code:
{{Striking weapon stats
| type = Twin dagger | rarity = 7 | pp = 444 | attack = 88
| ata = 241 | version = AotI | req = 238 | maker = K
}}


We give the weapon type, the rarity, the game version and the manufacturer to the template. That means that the template can use them to build all sort of things that will be put on the pages, like the manufacturer logo. At the same time you can put a [[Category:G.R.M.]] and the pages using the "G" maker will be put in the category automatically without having to both say it's GRM in the template and at the bottom of the page. Kinda like what I do with this, but with a few differences probably. The documentation about that is here.

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 Post subject: Re: Unfinished pages
 Post Posted: Sun Jun 22, 2008 1:11 pm 
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Isn't that template disused? It still uses the non-standard stat names.


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 Post subject: Re: Unfinished pages
 Post Posted: Sun Jun 22, 2008 1:56 pm 
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Heh yes I picked the wrong one I guess. But the same information is given to the new one anyway:

Code:
{{Weapon stats test
|Category= Twin saber
|Rarity= 9
|Mfr.= K
|Ver.= AOTI
|Req.= 364
|PP= 299
|Att.= 210
|Acc.= 271}}


Weapon type, rarity, manufacturer, game version.

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 Post subject: Re: Unfinished pages
 Post Posted: Mon Jun 23, 2008 12:42 am 
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I'd say the rest of them can probably be cleared out too. Either they're from 2006 and haven't been touched since then or have been cleared out by EspioKaos already (all the 'items' ones for example).

http://psupedia.info/index.php?title=Sp ... 0&offset=0

Talking about these by the way.

Edit: Task complete.

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Last edited by S-T-H on Sun Jul 27, 2008 9:14 pm, edited 1 time in total.

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 Post subject: Re: Unfinished pages
 Post Posted: Mon Jun 23, 2008 6:35 pm 
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PM devices and EX devices pages have been made.

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 Post subject: Re: Unfinished pages
 Post Posted: Sun Jul 20, 2008 2:55 pm 
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Hello everyone. New member here, and a long time viewer. I was playing online for almost two years, but due to financial difficulties I had to stop for a while. However, I have been playing off-line, and am in the process of helping to update the weapon grinding/stats. Have done a few rods and wands, and maybe one rifle so far. Great site and thanks to all who keep it going.


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 Post subject: Re: Unfinished pages
 Post Posted: Sun Jul 20, 2008 4:49 pm 
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Just thought I'd put in a word that I handled a number of things that I've brought up.

Also (now that they're in proper condition), I have a fairly simple task someone can pick up if they want.

Male parts
Female parts

The clothes are pretty much all handled well enough for now. The rest of the parts should be simple to finish up. The clothes and parts are usually very easy pages to complete. Just copy one of the already existing pages and add the appropriate description and rarity. This will clear up a number of wanted pages in a rather short time.

Edit: Task complete.

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 Post subject: Re: Unfinished pages
 Post Posted: Mon Aug 18, 2008 1:09 pm 
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I've been getting pics for C, B and A rank weapons (except casino weapons and weapons not available on US/EU yet), and also upgrading weapon pages to the newest template.

About Kubara template, noticed that there are a few exceptions, about the synth rates and mats required.
http://psupedia.info/Template_talk:Weap ... 8Kubara%29

Weapons that drop from Forest of Illusion boxes that need 4 switches...I'm not sure how should I put them on the Drop information part, I've been putting them as "Special box".
http://psupedia.info/Crimson

Even though they drop only on AOTI missions, weapons like Shiraha-zashi are still considered PSU v1 weapons, right? Before I changed them, weapons like this and Apocalypse were showing as AOTI weapons...
The reason I think they should be considered PSU weapons even though they only drop on AOTI missions, is...If I would drop an apocalypse or a shiraha-zashi and a PSU v1 player was in the party, would he be able to pick it and use it since it exists on PSU data? If yes, then it should be considered a PSU weapon.

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 Post subject: Re: Unfinished pages
 Post Posted: Mon Aug 18, 2008 2:02 pm 
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Quote:
Weapons that drop from Forest of Illusion boxes that need 4 switches...I'm not sure how should I put them on the Drop information part, I've been putting them as "Special box".
http://psupedia.info/Crimson

Yeah, special box is fine. I kinda coined that term myself to describe boxes with notable or unique drops. Perhaps simplifying things a bit but eh, it works.

Quote:
Even though they drop only on AOTI missions, weapons like Shiraha-zashi are still considered PSU v1 weapons, right? Before I changed them, weapons like this and Apocalypse were showing as AOTI weapons...
The reason I think they should be considered PSU weapons even though they only drop on AOTI missions, is...If I would drop an apocalypse or a shiraha-zashi and a PSU v1 player was in the party, would he be able to pick it and use it since it exists on PSU data? If yes, then it should be considered a PSU weapon.

All 10-12* standard manufacturer weapons (with the obvious exceptions of whips, slicers, RCSMs and TCSMs) appeared in the PSU data and, as people proved during the Great Period of Hax on PC/PS2, could be modded and used on v1. So yeah, they should be considered PSU weapons even if they are only obtainable in AoI.

More ambigious are weapons like Drill Knuckles and Robopitch Grenade (not /C), which also appear in the v1 data, but I have no idea if they can be equipped by v1 players. I don't think either have been released on our servers yet and at any rate it's probably too much trouble to test them when they are released for the benefit of the maybe 10 people who actually still play v1.

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 Post subject: Re: Unfinished pages
 Post Posted: Mon Aug 18, 2008 8:03 pm 
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I would like to see some defined consistency with v1 stuff though. For now it seems some of it is labelled v1 if it is v1-equippable (despite only dropping in AOTI, there are ways to get it to a v1 character) and the rest is labelled as v1 only if it drops in a v1 mission or event.

Personally I'd prefer the former because it is more accurate in the sense of the game's limitations. But I do realise it'd be a nightmare to test everything.


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 Post subject: Re: Unfinished pages
 Post Posted: Mon Aug 18, 2008 8:50 pm 
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I've been thinking the same for awhile. Honestly though, I don't think it would be much of a problem if we're just testing the ones that are up in the air.

Also, perhaps we need a new thread. I'm not so sure Zarode is very interested in maintaining this one.

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 Post subject: Re: Unfinished pages
 Post Posted: Tue Aug 19, 2008 2:11 pm 
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The other thing I was thinking about lately was the templates involved in weapon/shield articles and the finalising of those articles.

Lately, ezoda has been updating many of the articles, in his own words from the earlier post: "upgrading weapon pages to the newest template".

Trouble is, most of those newest templates are still "test" version. Might it be an idea to hammer out the fine details in order to finalise them so the articles themselves can be completed?

With the templates (and thus the standard equipment article layout, unless there are other issues?) perfected, we'd be able to resurrect the missing/incomplete/complete article list, which would give us something to work towards.


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 Post subject: Re: Unfinished pages
 Post Posted: Tue Aug 19, 2008 3:26 pm 
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Miraglyth wrote:
The other thing I was thinking about lately was the templates involved in weapon/shield articles and the finalising of those articles.

Lately, ezoda has been updating many of the articles, in his own words from the earlier post: "upgrading weapon pages to the newest template".

Trouble is, most of those newest templates are still "test" version. Might it be an idea to hammer out the fine details in order to finalise them so the articles themselves can be completed?

With the templates (and thus the standard equipment article layout, unless there are other issues?) perfected, we'd be able to resurrect the missing/incomplete/complete article list, which would give us something to work towards.


From Espio:
Quote:
Even though some of the template names have "test" in them, they technically are final versions of the template. "Test" just had to be kept in the names since the desired names were taken by other templates (which will be phased out over time).


http://psupedia.info/User_talk:EspioKao ... _Templates

The kubara boards template has some mistakes and is a bit incomplete though...
Hot some information about things missing and some kubara exceptions, but better be EspioKaos take care of those things ^^'

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 Post subject: Re: Unfinished pages
 Post Posted: Tue Aug 19, 2008 6:32 pm 
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I was aware of that, but I was hoping there'd be a page telling us which articles used a given template so we could force that phase-out.

As we are, how are we to know when a "desired" template has been completely phased out? It showing up on Special:Unusedtemplates seems the only way but I wouldn't trust that, because you know there'll always be some application of it that we won't be able to home in on, most likely some abandoned sandbox.


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 Post subject: Re: Unfinished pages
 Post Posted: Tue Aug 19, 2008 8:54 pm 
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"What links here?" on the template page?

Example: http://psupedia.info/Special:Whatlinksh ... TI_offline

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 Post subject: Re: Unfinished pages
 Post Posted: Tue Aug 19, 2008 9:20 pm 
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Clearly I'm terrible at finding them little links.

Cheers essen.

(in case anyone cares;

• 147 using the old "Weapons stats"
• 175 using the old "Grinding info"
• 180 using the old "Pricing info"
• 262 using the old "Drop info"

So... a lot of work to phase them all out! :P And then probably a lot more if we move all the "test" articles to their desired name and then convert all the articles back.)


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 Post subject: Re: Unfinished pages
 Post Posted: Tue Aug 19, 2008 10:14 pm 
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Gah, I lost my post.

Anyway, let's just say:

1. I meant to tell you about 'what links here' pretty quickly after you posted.

2. Don't worry about the weapon article list now, just go through the weapons by their categories' pages. Awhile ago, I checked to make sure things were in order there (ie weapons were missing from lists, were improperly/not categorized, etc.). You also won't be running into the LOLOLD templates anymore. The only other oddity is that Espio cleared out some of the old templates period on some of the pages, so they're bare looking.

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 Post subject: Re: Unfinished pages
 Post Posted: Tue Aug 19, 2008 10:43 pm 
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Hate to say it, but I don't understand half of what you meant for 2.


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